Viewing profile - Mara Whitewood

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Mara Whitewood
Character
Disciple of Ristgir
Level
01
24 / 24 HP
20 / 20 MP
0p / 0g / 0s / 50c
Experience:
0
Race:
Human
Class:
Cleric
Gender:
Female
Pronunciation:
MAR-a
Note:
Character inventory details are listed below.
Writer Name:
For more information, see Jess.
Avatar Credit:
Fire Keeper from Dark Souls by Wingless-sselgniW
Groups:

Physical Features

Height:
5'7"
Weight:
122 lbs. - While slender, Mara has a full figure with a subtle strength in her limbs from a life of manual labor and hiking.
Complexion:
Pale for the most part, though her face and hands are a shade or two darker than the rest of her body thanks to daily prayers under the sun. The palms of her hands are rough from physical labor and there are one or two small burn scars on her fingers and palms.
Hair:
White-blonde, thick, and waist-length. Typically restrained in a loose braid of some kind.
Eyes:
Almost always obscured behind an ornate metal visor. When exposed, her eyes are hooded and light gray with a faint pink hue. Her eyelashes are the same white-blonde as her hair.
Other Features

Mara appears to have a kind albinism; her body hair and eyes are almost completely colorless. She garments that cover 99% of her body while an ornate metal visor that looks almost ceremonial shields her eyes.

Gear worthy of note includes a simple staff of smooth white oak, a satchel with a medical kit, and a sigil of Ristgir.

Social Interactions

Relationships and Companions

Mara is associated with a monastic order called The Light Keepers who are committed to the veneration of Ristgir. She has no other formal associates or romantic interests yet.

Personality

Mara could be likened to a banked fire: gentle, reserved, and possessed of a subtle yet undeniable warmth.

In general, Mara does little to draw attention to herself and would not stand out in the crowd; she dresses in conservative robes and does not speak often, preferring to listen or get lost in contemplation. On the infrequent occasions that she does speak, her voice is soft and betrays her modest upbringing.

Mara's ability to listen closely helps her to be empathetic. Paired with the serenity she exudes, she seems downright maternal to some. And yet, to say that her foremost desire is to heal would be a bit of an overstatement. It is true that she offers succor to those in need, but it does not stem wholly from a sense of selflessness. Duty drives Mara to lend her aid to the ailing, as well as a deeply-buried fear that she has no purpose otherwise.

Some may interpret Mara's demure demeanor as a lack of conviction and conclude that she is incapable of violence. Even embers can become a destructive conflagration provided sufficient fuel. When confronted by evil -- whether it takes the form of undead or misdeeds -- Mara can be moved to act, raising her voice and shedding light on injustices in Ristgir's name.

Religion

Belief:
Archaicism
Archaics:
Ristgir

Background

Age:
24
Origin:
Fellsgard, Tviyr
Residence:
Ajteire, Ninriah
History

Mara was born in Fellsgard to a family of wealth and modest social standing. Had she remained with them, she wouldn't have wanted for anything. As it happened, she was born small, frail, and nearly colorless. Despairing of her alien appearance, her parents chose to give her into the keeping of a family friend when she was but days old. From that day forward, they behaved as though she had died.

As a lay brother of the Light Keepers, Heidrich Whitewood lived at the monastery with his fellow devotees and did not own a personal residence. Nevertheless, he pitied them -- his long-time friend and the unfortunate soul he brought into the world -- and took the child in. He gave her his mother's name and raised her as if she were his own.

Mara was fitted with a protective visor when she was just a toddler once it became apparent that her incredibly light sensitive eyes were not likely to improve and she grew up effectively blind. Like most young children, however, she adapted quickly. Without the benefit of sight, her other senses sharpened and she learned to interpret the world around her through various scents and sounds.

In this way, life in the monastery was difficult for Mara but not unpleasant. She rose everyday at dawn with the other disciples to greet the sun as it rose above the horizon, basking in its warmth if not the glory of its light. She worked in the garden, the kitchen, or the surgery, learning each task given to her almost exclusively by touch until she acquired self-sufficiency.

By the time Mara was ten, she knew the layout of the monastery and its grounds by heart, well enough to walk both confidently without the assistance either of a walking stick or a guide. By then they had discovered she could bear dim candlelight after sundown. It was during those quiet evenings that she learned, eventually, to read, write and calculate simple sums, even though neither would be of much use to her during the day.

It wasn't often that Mara would leave the monastery's grounds. Fellsgard's majority still harbored suspicion towards anyone or anything that could be construed as 'different', so it was safer to stay away from the city proper. This became all the more imperative when Mara's latent magical abilities manifested at thirteen. It did not matter that she had an affinity for Luminosity and Restorative magics; Heidrich knew she would not be welcome.

For the last ten years, Mara has sought training in Ajteire where she now lives. She left the monastery shortly after her magic revealed itself and has been studying with a mentor. Simultaneously, she has been supplementing her healing capabilities with herb lore and more mundane medicine. She still has a lot to learn...

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Joined:
September 13th, 2019, 5:49 am
Last active:
February 1st, 2020, 6:01 am
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