- Life Span:
- Immortal until able to pass on
- Stat Modifiers:
- 2 HP, 2 MP
Freed from Bhelest's nightmares and undead legions, the realm of Khy'eras - called "The Neverend" - unveiled vast reaches perfect for exploration. Create a character, craft unlimited adventures, and unlock the land's secrets. Read more...
The current year is 288 AoN and the season is fall. Check here for Khy'eras' timeline.
For a brief period while Verdant Row was established, the well-known service stop for travelers was settled by an exclusive visible type of undead - spirits. As these wispy beings are not malicious and disregard all emotional affairs of the living, adventurers are generally accepting to their presence. Late one evening when the town was covered in a thick, silver mist and a full moon was brightly suspended in the sky, an unusual event occurred in a Verdant Row tavern altering the way the recently deceased passed into the afterlife. History books describe that Bhelest could bar a spirit's passage and take that being into his keeping, but this was different.
The tavern's soup of the day - a complimentary add-on to purchased meals - had been poisoned by a vengeful traveler who took advantage of the way of spirits. Few apparitions stood by watching under the assumption that the man was a cook trying to assist. The traveler's goal was to dispatch a group of tavern patrons whom he owed an ample gambling debt. However, in his delight that his plan might unfold, he decided to do away with the tavern's entire audience and loot money from the bodies. And, that unlucky evening, the tavern was packed.
Within a mere two hours where people were merrily drinking and eating before, the floor was littered with roughly seventy clients who were no longer breathing. When the false cook was positive that the poisoned were not waking, the man left the tavern kitchen cackling with sick glee and looted gold, jewelry, artifacts, and precious possessions from even those he had no connection to. A wooden cart was hitched to a pair of stolen horses and the traveler loaded it with every hijacked object. Once that was complete, the man left Verdant Row, a trail of dust in his wake.
Unable to comprehend what had transpired, the souls of the dead rose from their cold, fleshy vessels and levitating a few inches from the ground, realized they were no longer living. In contrast to Verdant Row spirits, they were able to acknowledge and gather thoughts, overall feeling sad and angry. The men trying to collect the gambling debt knew what had developed and followed the fleeing, murderous thief. During their haunt, they achieved with much effort (though the skills were fleeting) the tactility to pick up weapons and the talent to materialize as if they were living. With this and their ability to communicate, the men found their killer and ensured that his lust for vengeance would never spread elsewhere. As the mission that kept them tied to Khy'eras was completed, the gamblers vanished, passing over into the domain of the lifeless.
Going back to the remaining Verdant Row souls, few chose to linger on in Khy'eras perhaps afraid to fully die, while the rest carried out tasks that bound them to the realm. After the mass homicide, throughout the land those who died unwillingly and by unexpected means were able to cling to Khy'eras and continue to thrive in a void of space between the living and dead. There they could interact with denizens of Khy'eras. Frequently surfacing, the beings were henceforth referred to as "Ghosts".