Half-Breed

While the regions in Khy'eras are a wonderful sight to gaze upon, it is the people as well that make these lands diverse and unique. With such an immense quantity of folk intermingling in cities, people are bound to make friends - and lovers - outside of their likeness. In fact, it was the city of Fellsgard that was home to the first "half-breed" during Bhelest's series of wars. Racial differences aside, many denizens clung to each other for support in dire circumstances and this led to deep and passionate connections. Certain races were created through experimentation and evolution, but a true child of Kerasoka and Human was born in Fellsgard, though no one was entirely aware of this as the combined characteristics were subtle.

Ever since, half-breeds have become a staple in Khy'eras' history. There are people that claim a "confused" child is a bad thing, but the opposite side is more open-minded and believe that half-breeds are as welcome as any race in the realm. As an adventurer travels, they might meet uncommon individuals not seen anywhere else. However, it is worth noting that select races never co-exist.

Playing a Half-breed

When creating a half-breed character, there are a small number of things to remember with the pairings that are available.

  1. Though typically non-magic users, a half-Dwarf may be able to use magic as this person may contain more open-mindedness.
  2. A half-Kerasoka elf may never use magic regardless of what they are mixed with. Bhelest taking their magic away is akin to an everlasting curse and even the blood of an adept magic user (such as an Elemental or Fae), cannot counter that.
  3. When building a half-breed, players have liberties. The half-breed may take an equal amount of characteristics from both parents or take more abilities and appearances from the other. This also relates to details such as age, weight, height, etc. As an example, let's say there is half-breed Human/Dwarf. It can live to 100 or 150 or 200 years.
  4. Khy'eras only allows a combination of two races. In cases where a pair of half-breeds or a half-breed and a full blood have children, on character registration two dominant bloodlines should be chosen by the players. It may still be written that the child is created from multiple races.
  5. Additional information about half-breeds may be found on individual race pages.
  6. Even though offspring of some pairings are not permitted, this does not deny a writer to build relationships through story and reasoning. In love with a Dragon or Ghost? Go ahead and write about it.
  7. A race will always populate with itself, but at that point, the created character is deemed "full blooded". Hence, those pairs are not discussed or shown below.

Dragon

Not Applicable

Cannot create a half-breed with this race! Dragons limit reproduction to their own kind. They have experimented allowing Humans to use their blood to create the Ue'drahc, but this genesis is not utilized presently.

Dwarf

Elemental

No. This race contains too many arcane and whimsical properties.

Fae

No. Not interested in races with heavy magical influence.

Human

Yes. Dwarves can tolerate this race.

Kerasoka

Yes. Ever since the Kerasoka lost magic, it hasn't been a problem.

Lumeacia

No. Not interested in races with heavy magical influence.

Shapeshifter

Yes. Dwarves can tolerate this race.

Ue'drahc

No. Reptilian Humans are imposing, tall, and scaly.

Elemental

Dwarf

No. Dwarves haven't made an alliance acceptable.

Fae

Yes. The Fae is welcomed because of enchanted bloodlines.

Human

Yes. While not overly exciting for the Elemental, there's nothing wrong with a Human friend.

Kerasoka

Yes. Although most wish the Kerasoka possessed magic, they have established liaisons.

Lumeacia

Yes. The Lumeacia is welcomed because of enchanted bloodlines.

Shapeshifter

Yes. Shapeshifters have abilities to transform into beings that make situations easier.

Ue'drahc

No. Though there are no ill feelings, the partnership is not considered.

Fae

Dwarf

No. Dwarves haven't made an alliance acceptable.

Elemental

Yes. Ties between the two can create exceptionally talented beings.

Human

Yes. A Human is almost like a wingless Fae in the end.

Kerasoka

Yes. This elven race shares habitat with the Fae, so bonds are common.

Lumeacia

No. There is tension due to the Kerasoka alliance.

Shapeshifter

Yes. The Fae have no historical problems with Shapeshifters.

Ue'drahc

No. Though there are no ill feelings, the partnership is not considered.

Ghost

Not Applicable

Cannot create a half-breed with this race! A being is either dead or not-dead; there is no in-between. Ghosts derive from the passing of select races: Lumeacia, Kerasoka, Shapeshifter, Dwarf, or Human.

Human

Dwarf

Yes. Humans are accepting and open to all types of exchanges.

Elemental

Yes. Humans are accepting and open to all types of exchanges.

Fae

Yes. Humans are accepting and open to all types of exchanges.

Kerasoka

Yes. Humans are accepting and open to all types of exchanges.

Lumeacia

No. These elves see no benefit to coalescing with Humans.

Shapeshifter

Yes. This race is similar to Humans, but with bonus abilities.

Ue'drahc

Yes. Offspring are more Dragon-like, therefore keeping the Ue'drahc community strong.

Kerasoka

Dwarf

Yes. Dwarves are on the gruff side, but do form stable and healthy affairs.

Elemental

Yes. Few Kerasoka are keen to regain magic and this might help.

Fae

Yes. The Fae shares habitat with this elven race, so bonds are common.

Human

Yes. The pair is close in their composition and are agreeable.

Lumeacia

Yes. Viewed as forbidden because of past events, but it does happen.

Shapeshifter

Yes. The pair is close in their composition and are agreeable.

Ue'drahc

No. Though there are no ill feelings, the partnership is not considered.

Korcai

Not Applicable

Cannot create a half-breed with this race! Folk who are bitten and turned by the Korcai virus are completely altered. Once transformed, the infected lose any capabilities and appearances of their former race.

Lumeacia

Dwarf

No. The feeling of dislike is mutual between the two.

Elemental

Yes. The Lumeacia are positive when it relates to enhancing magical and intellectual knowledge.

Fae

No. There is tension due to the Kerasoka alliance.

Human

No. There is no curiosity or passion with races that may struggle with magic.

Kerasoka

Yes. Viewed as forbidden because of past events, but it does happen.

Shapeshifter

No. There is no curiosity or passion with races that may struggle with magic.

Ue'drahc

No. They do not detest Ue'drahc, but the product of their union could be an abomination.

Shapeshifter

Dwarf

Yes. Shapeshifters are accepting and open to all types of exchanges.

Elemental

Yes. Shapeshifters are accepting and open to all types of exchanges.

Fae

Yes. Shapeshifters are accepting and open to all types of exchanges.

Human

Yes. The roots of Shapeshifters orginated with Humans.

Kerasoka

Yes. The pair is close in their composition and are agreeable.

Lumeacia

No. Largely because of Lumeacia opinion, these elves are avoided.

Ue'drahc

No. Though there are no ill feelings, the partnership is not considered.

Ue'drahc

Dwarf

No. Though there are no ill feelings, the partnership is not considered.

Elemental

No. Though there are no ill feelings, the partnership is not considered.

Fae

No. Though there are no ill feelings, the partnership is not considered.

Human

Yes. Humans are the only race where an affiliation permits them to extend the Ue'drahc population.

Kerasoka

No. Though there are no ill feelings, the partnership is not considered.

Lumeacia

No. Though there are no ill feelings, the partnership is not considered.

Shapeshifter

No. Though there are no ill feelings, the partnership is not considered.