Human

General

Classification:
Mortal
Population:
Common
Sacred:
Yes
Life Span:
Up to 105 years
Origin:
Fellsgard
Languages:
Common
Stat Modifiers:
2 HP, 2 MP

Physical Features

Complexion:
White, tan, red/brown, brown, or black
Hair:
Brown, black, red, blonde, white, or gray
Eyes:
Brown, black, blue, green, hazel, gray (rare), or red (rare)
Height:
Men: 5'4 to 6'8 feet, Women: 5'0 to 6'2 feet
Weight:
Men: 130 to 240 pounds, Women: 110 to 175 pounds
Other:
Nothing to speak of.

Traits

Strengths:
Their adaptability, willingness to learn, and courage. While this may not appear much, they are able to surprise enemies that were not expecting a decent fight.
Weaknesses:
Humans are mortal beings and as such, can regularly be subjected to sickness, disease, and death. They are more careful when traveling... usually.
Magical Aptitude:
By and large, Humans are not born with magic abilities, but that does not mean they aren't capable of learning magic. It can be grasped at a very young age, but takes a lengthy time to learn. Those who wield the elements are at least 30 winters before they can fathom the concept or have a valuable arsenal of spells.

History

To a number of Khy'eras historians who have studied the realm's background, there is an ever-lingering debate to determine why Ixaziel chose Humans - alongside the Elves and Fae - as one of the original races. An explanation (or tall tale) is that after the Eidolon of Nature crafted exquisite landscapes of trees and mountains, a plethora of creatures and fauna, and the Fae and Elves, Pheriss challenged Ixaziel stating the Eidolon was simply unable to make anything ordinary. Proud of the work already accomplished, Ixaziel translated this as an offense and for the ultimate touch to Khy'eras, the Eidolon took less appealing characteristics of Elves, and thus, Humans were born.

Others claim Humans were merely intended to be vessels for significant plot points along Khy'eras' timeline - such as the foundation of Shapeshifters and Korcai. Or, on the grimmer side of things, they were actually placed onto the realm to serve as prey for hungry and forceful beasts. There was never supposed to be anything magnificent that came out of the Human race. This theory, consequently, has been proven incorrect time and time over.

Humans have displayed remarkable adaptability to the changing world around them. there is adventure and unexplored areas, they are likely to be among the first to set out. When there is a threat to the land, Humans offer soldiers for combat and surprise their enemies with a defiant willingness to survive - even with the knowledge that they are mortal and can succumb to death. The concept of limited time on Khy'eras has given them greater fortitude and inspiration for doing what they can while they are alive. Humans have prolonged their position within the realm as a race that cannot be wiped out without a struggle.

Throughout the passing of years, there have been several momentous occasions where Humans played a main role in Khy'eras. Dragons entrusted Humans and confided in them. Because of this, Dragons advanced their knowledge and eventually established the hybrid Ue'drahc race. In addition, many recall that a substantial, grisly time in Khy'eras' history was carved by a Human named Bhelest who unleashed magic and chaos. And following Bhelest's wars, the realm was saved by a Human inventor – Cecilia - who was deemed to be an "average" girl and turned out to be anything but.

What a reader can take away from this is to not underestimate Humans who may seem plain and uninteresting. They may be full of unexpected surprises both wonderful and dangerous.

Playing As

  • We can't really think of any tips for playing a Human character. If you do have questions (or maybe you're not a real Human and need help), please feel free to ask questions.